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hub / github.com/TorqueGameEngines/Torque3D / findNode

Method findNode

Engine/source/ts/tsShape.cpp:231–237  ·  view source on GitHub ↗

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229}
230
231S32 TSShape::findNode(S32 nameIndex) const
232{
233 for (S32 i=0; i<nodes.size(); i++)
234 if (nodes[i].nameIndex==nameIndex)
235 return i;
236 return -1;
237}
238
239S32 TSShape::findObject(S32 nameIndex) const
240{

Callers 15

setMethod · 0.45
restoreObjectMethod · 0.45
getPositionMethod · 0.45
getTransformMethod · 0.45
get_launch_dataMethod · 0.45
updateParamsMethod · 0.45
onTamlCustomReadMethod · 0.45
tsMeshFit.cppFile · 0.45
onTamlCustomReadMethod · 0.45
onTamlCustomReadMethod · 0.45
preloadMethod · 0.45

Calls 1

sizeMethod · 0.45

Tested by

no test coverage detected