| 3186 | } |
| 3187 | |
| 3188 | void TSMesh::_convertToVertexData(TSMeshVertexArray &outArray, const Vector<Point3F> &_verts, const Vector<Point3F> &_norms) |
| 3189 | { |
| 3190 | // Update tangents list |
| 3191 | createTangents(mVerts, mNorms); |
| 3192 | |
| 3193 | AssertFatal(_verts.size() == mNumVerts, "vert count mismatch"); |
| 3194 | AssertFatal(!getHasColor() || mColors.size() == _verts.size(), "Vector of color elements should be the same size as other vectors"); |
| 3195 | AssertFatal(!getHasTVert2() || mTverts2.size() == _verts.size(), "Vector of tvert2 elements should be the same size as other vectors"); |
| 3196 | |
| 3197 | AssertFatal(!outArray.isReady(), "Mesh already converted to aligned data! Re-check code!"); |
| 3198 | AssertFatal(_verts.size() == _norms.size() && |
| 3199 | _verts.size() == mTangents.size(), |
| 3200 | "Vectors: verts, norms, tangents must all be the same size"); |
| 3201 | AssertFatal(mVertSize == outArray.vertSize(), "Size inconsistency"); |
| 3202 | |
| 3203 | if (mNumVerts == 0) |
| 3204 | return; |
| 3205 | |
| 3206 | bool needWeightSet = outArray.getBoneOffset() != 0; |
| 3207 | |
| 3208 | bool hasColor = getHasColor(); |
| 3209 | bool hasTVert2 = getHasTVert2(); |
| 3210 | |
| 3211 | dMemset(&outArray.getBase(0), '\0', mVertSize * mNumVerts); |
| 3212 | |
| 3213 | for (U32 i = 0; i < mNumVerts; i++) |
| 3214 | { |
| 3215 | __TSMeshVertexBase &v = outArray.getBase(i); |
| 3216 | v.vert(_verts[i]); |
| 3217 | v.normal(_norms[i]); |
| 3218 | v.tangent(mTangents[i]); |
| 3219 | |
| 3220 | if (i < mTverts.size()) |
| 3221 | v.tvert(mTverts[i]); |
| 3222 | |
| 3223 | if (hasTVert2 || hasColor) |
| 3224 | { |
| 3225 | __TSMeshVertex_3xUVColor &vc = outArray.getColor(i); |
| 3226 | if (hasTVert2 && i < mTverts2.size()) |
| 3227 | vc.tvert2(mTverts2[i]); |
| 3228 | if (hasColor && i < mColors.size()) |
| 3229 | vc.color(mColors[i]); |
| 3230 | } |
| 3231 | |
| 3232 | // NOTE: skin verts are set later on for the skinned mesh, otherwise we'll set the default (i.e. 0) if we need one for a rigid mesh |
| 3233 | if (needWeightSet) |
| 3234 | { |
| 3235 | const Point4F wt(1.0f, 0.0f, 0.0f, 0.0f); |
| 3236 | outArray.getBone(i, 0).weight(wt); |
| 3237 | } |
| 3238 | } |
| 3239 | } |
| 3240 | |
| 3241 | void TSMesh::makeEditable() |
| 3242 | { |
nothing calls this directly
no test coverage detected