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hub / github.com/TorqueGameEngines/Torque3D / isBounds

Method isBounds

Engine/source/ts/loader/appNode.cpp:85–90  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

83}
84
85bool AppNode::isBounds()
86{
87 // naming convention should work well enough...
88 // ...but can override this method if one wants more
89 return !dStricmp(getName(), "bounds");
90}
91
92bool AppNode::isSequence()
93{

Callers 2

processNodeMethod · 0.80
recurseSubshapeMethod · 0.80

Calls 2

dStricmpFunction · 0.85
getNameFunction · 0.50

Tested by

no test coverage detected