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/
github.com/TorqueGameEngines/Torque3D
/ getNumMesh
Method
getNumMesh
Engine/source/ts/loader/appNode.cpp:44–49 ·
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Source
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42
}
43
44
S32 AppNode::getNumMesh()
45
{
46
if (mMeshes.size() == 0)
47
buildMeshList();
48
return mMeshes.size();
49
}
50
51
AppMesh* AppNode::getMesh(S32 idx)
52
{
Callers
3
processNode
Method · 0.80
recurseSubshape
Method · 0.80
computeBounds
Method · 0.80
Calls
1
size
Method · 0.45
Tested by
no test coverage detected