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/
github.com/TorqueGameEngines/Torque3D
/ getChildNode
Method
getChildNode
Engine/source/ts/loader/appNode.cpp:63–66 ·
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Source
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61
}
62
63
AppNode * AppNode::getChildNode(S32 idx)
64
{
65
return (idx < getNumChildNodes() && idx >= 0) ? mChildNodes[idx] : NULL;
66
}
67
68
bool AppNode::isBillboard()
69
{
Callers
2
processNodeLights
Function · 0.80
recurseSubshape
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected