MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / setLightMap

Method setLightMap

Engine/source/terrain/terrData.cpp:1083–1088  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1081}
1082
1083void TerrainBlock::setLightMap( GBitmap *newLightMap )
1084{
1085 SAFE_DELETE( mLightMap );
1086 mLightMap = newLightMap;
1087 mLightMapTex = NULL;
1088}
1089
1090void TerrainBlock::clearLightMap()
1091{

Callers 1

setPersistInfoMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected