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github.com/TorqueGameEngines/Torque3D
/ isServerObject
Method
isServerObject
Engine/source/sim/netObject.h:490–493 ·
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Source
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488
}
489
490
inline bool NetObject::isServerObject() const
491
{
492
return !mNetFlags.test(IsGhost);
493
}
494
495
inline bool NetObject::isScopeLocal() const
496
{
Callers
15
setSoundAmbience
Method · 0.80
adjustProcessOrdering
Method · 0.80
setAnimClip
Method · 0.80
ew_init
Method · 0.80
trigger_new_phrase
Method · 0.80
_setSquareSize
Method · 0.80
_setBaseTexFormat
Method · 0.80
terrData.cpp
File · 0.80
netObject.cpp
File · 0.80
addLightPlugin
Method · 0.80
_onTerrainChanged
Method · 0.80
shapeBase.cpp
File · 0.80
Calls
1
test
Method · 0.45
Tested by
no test coverage detected