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/
github.com/TorqueGameEngines/Torque3D
/ getDebugName
Method
getDebugName
Engine/source/sim/netEvent.cpp:46–49 ·
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Source
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44
45
#ifdef TORQUE_DEBUG_NET
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const char *NetEvent::getDebugName()
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{
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return getClassName();
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}
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#endif
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void NetConnection::eventOnRemove()
Callers
1
eventWritePacket
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected