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hub / github.com/TorqueGameEngines/Torque3D / write

Method write

Engine/source/sim/netDownload.cpp:129–133  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

127 }
128
129 virtual void write(NetConnection *, BitStream *bstream)
130 {
131 bstream->writeRangedU32(chunkLen, 0, ChunkSize);
132 bstream->write(chunkLen, chunkData);
133 }
134
135 virtual void unpack(NetConnection *, BitStream *bstream)
136 {

Callers 10

sendConnectRequestMethod · 0.45
sendConnectAcceptMethod · 0.45
sendConnectRejectMethod · 0.45
sendDisconnectPacketMethod · 0.45
dumpActionMapMethod · 0.45
packMethod · 0.45
chunkReceivedMethod · 0.45
eventWriteStartBlockMethod · 0.45

Calls 1

writeRangedU32Method · 0.80

Tested by

no test coverage detected