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hub / github.com/TorqueGameEngines/Torque3D / process

Method process

Engine/source/sim/netConnection.cpp:793–796  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

791 stream.setPosition(inStream->getPosition());
792 }
793 void process(SimObject *object)
794 {
795 ((NetConnection *) object)->sendPacket(&stream);
796 }
797};
798
799void NetConnection::checkPacketSend(bool force)

Callers

nothing calls this directly

Calls 1

sendPacketMethod · 0.80

Tested by

no test coverage detected