| 117 | } |
| 118 | |
| 119 | void CustomShaderFeatureData::addUniform(String name, String type, String defaultValue, U32 arraySize) |
| 120 | { |
| 121 | #ifdef TORQUE_D3D11 |
| 122 | if (GFX->getAdapterType() == GFXAdapterType::Direct3D11) |
| 123 | mFeatureHLSL->addUniform(name, type, defaultValue, arraySize); |
| 124 | #endif |
| 125 | #ifdef TORQUE_OPENGL |
| 126 | if (GFX->getAdapterType() == GFXAdapterType::OpenGL) |
| 127 | mFeatureGLSL->addUniform(name, type, defaultValue, arraySize); |
| 128 | #endif |
| 129 | } |
| 130 | |
| 131 | void CustomShaderFeatureData::addSampler(String name, String type, U32 arraySize) |
| 132 | { |
no test coverage detected