| 129 | } |
| 130 | |
| 131 | void CustomShaderFeatureData::addSampler(String name, String type, U32 arraySize) |
| 132 | { |
| 133 | #ifdef TORQUE_D3D11 |
| 134 | if (GFX->getAdapterType() == GFXAdapterType::Direct3D11) |
| 135 | mFeatureHLSL->addSampler(name, type, arraySize); |
| 136 | #endif |
| 137 | #ifdef TORQUE_OPENGL |
| 138 | if (GFX->getAdapterType() == GFXAdapterType::OpenGL) |
| 139 | mFeatureGLSL->addSampler(name, type, arraySize); |
| 140 | #endif |
| 141 | } |
| 142 | |
| 143 | void CustomShaderFeatureData::addTexture(String name, String type, String samplerState, U32 arraySize) |
| 144 | { |
no test coverage detected