| 143 | //-------------------------------------------------------------------------- |
| 144 | |
| 145 | void SFXWrapAroundBuffer::write( SFXStreamPacket* const* packets, U32 num ) |
| 146 | { |
| 147 | AssertFatal( SFXInternal::isSFXThread(), "SFXWrapAroundBuffer::write() - not on SFX thread" ); |
| 148 | |
| 149 | for( U32 i = 0; i < num; ++ i ) |
| 150 | { |
| 151 | const SFXStreamPacket* packet = packets[ i ]; |
| 152 | |
| 153 | // Determine where in the buffer to copy the data to. In case we are crossing over |
| 154 | // the wrap-around point, we need to copy in two slices. |
| 155 | |
| 156 | U32 offset1 = 0; |
| 157 | U32 offset2 = 0; |
| 158 | U32 numBytes1 = 0; |
| 159 | U32 numBytes2 = 0; |
| 160 | |
| 161 | offset1 = mWriteOffset % mBufferSize; |
| 162 | numBytes1 = packet->size; |
| 163 | |
| 164 | if( offset1 + numBytes1 > mBufferSize ) |
| 165 | { |
| 166 | // Crossing wrap-around point. |
| 167 | |
| 168 | numBytes1 = mBufferSize - offset1; |
| 169 | numBytes2 = packet->size - numBytes1; |
| 170 | } |
| 171 | |
| 172 | offset2 = offset1 + numBytes1; |
| 173 | |
| 174 | #ifdef DEBUG_SPEW |
| 175 | Platform::outputDebugString( "[SFXWrapAroundBuffer] writing %i bytes from packet #%i at %i (stream offset: %i)", |
| 176 | numBytes1, packet->mIndex, offset1, mWriteOffset ); |
| 177 | #endif |
| 178 | |
| 179 | // Copy the packet data. |
| 180 | |
| 181 | _copyData( offset1, packet->data, numBytes1 ); |
| 182 | if( numBytes2 > 0 ) |
| 183 | { |
| 184 | #ifdef DEBUG_SPEW |
| 185 | Platform::outputDebugString( "[SFXWrapAroundBuffer] writing %i more bytes at %i", |
| 186 | numBytes2, offset2 ); |
| 187 | #endif |
| 188 | |
| 189 | _copyData( offset2, &packet->data[ numBytes1 ], numBytes2 ); |
| 190 | } |
| 191 | |
| 192 | dFetchAndAdd( mWriteOffset, packet->size ); |
| 193 | |
| 194 | // Free the packet. |
| 195 | |
| 196 | destructSingle( packet ); |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | } // namespace SFXInternal |
no test coverage detected