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hub / github.com/TorqueGameEngines/Torque3D / getUseHardware

Method getUseHardware

Engine/source/sfx/sfxDevice.h:135–135  ·  view source on GitHub ↗

Is the device set to use hardware processing.

Source from the content-addressed store, hash-verified

133
134 /// Is the device set to use hardware processing.
135 bool getUseHardware() const { return mUseHardware; }
136
137 /// The maximum number of playback buffers this device will use.
138 S32 getMaxBuffers() const { return mMaxBuffers; }

Callers 2

createDeviceMethod · 0.80
getDeviceInfoStringMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected