MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / getSamplesPerSecond

Method getSamplesPerSecond

Engine/source/sfx/sfxCommon.h:280–280  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

278
279 ///
280 U32 getSamplesPerSecond() const { return mSamplesPerSecond; }
281
282 /// The bits of data per channel.
283 U8 getBitsPerChannel() const { return mBitsPerSample / mChannels; }

Callers 9

_initAudioMethod · 0.45
setFileMethod · 0.45
_createBufferMethod · 0.45
SFXAsyncQueueMethod · 0.45
SFXAsyncStreamMethod · 0.45
_createBufferMethod · 0.45
setPitchMethod · 0.45
writeMethod · 0.45
sfxFormatToWAVEFORMATEXFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected