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/
github.com/TorqueGameEngines/Torque3D
/ getSamplesPerSecond
Method
getSamplesPerSecond
Engine/source/sfx/sfxCommon.h:280–280 ·
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Source
from the content-addressed store, hash-verified
278
279
///
280
U32 getSamplesPerSecond() const { return mSamplesPerSecond; }
281
282
/// The bits of data per channel.
283
U8 getBitsPerChannel() const { return mBitsPerSample / mChannels; }
Callers
9
_initAudio
Method · 0.45
setFile
Method · 0.45
_createBuffer
Method · 0.45
SFXAsyncQueue
Method · 0.45
SFXAsyncStream
Method · 0.45
_createBuffer
Method · 0.45
setPitch
Method · 0.45
write
Method · 0.45
sfxFormatToWAVEFORMATEX
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected