MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / initGFXResources

Method initGFXResources

Engine/source/scene/simPath.cpp:306–358  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

304};
305
306void Marker::initGFXResources()
307{
308 if(smVertexBuffer != NULL)
309 return;
310
311 GFXStateBlockDesc d;
312 d.cullDefined = true;
313 d.cullMode = GFXCullNone;
314
315 smStateBlock = GFX->createStateBlock(d);
316
317 smVertexBuffer.set(GFX, 4, GFXBufferTypeStatic);
318 GFXVertexPCT* verts = smVertexBuffer.lock();
319 verts[0].point = wedgePoints[0] * 1.25f;
320 verts[1].point = wedgePoints[1] * 1.25f;
321 verts[2].point = wedgePoints[2] * 1.25f;
322 verts[3].point = wedgePoints[3] * 1.25f;
323 verts[1].color = GFXVertexColor(ColorI(255, 0, 0, 255));
324 verts[0].color = verts[2].color = verts[3].color = GFXVertexColor(ColorI(0, 0, 255, 255));
325 smVertexBuffer.unlock();
326
327 smPrimitiveBuffer.set(GFX, 24, 12, GFXBufferTypeStatic);
328 U16* prims;
329 smPrimitiveBuffer.lock(&prims);
330 prims[0] = 0;
331 prims[1] = 3;
332 prims[2] = 3;
333 prims[3] = 1;
334 prims[4] = 1;
335 prims[5] = 0;
336
337 prims[6] = 3;
338 prims[7] = 1;
339 prims[8] = 1;
340 prims[9] = 2;
341 prims[10] = 2;
342 prims[11] = 3;
343
344 prims[12] = 0;
345 prims[13] = 3;
346 prims[14] = 3;
347 prims[15] = 2;
348 prims[16] = 2;
349 prims[17] = 0;
350
351 prims[18] = 0;
352 prims[19] = 2;
353 prims[20] = 2;
354 prims[21] = 1;
355 prims[22] = 1;
356 prims[23] = 0;
357 smPrimitiveBuffer.unlock();
358}
359
360IMPLEMENT_CO_NETOBJECT_V1(Marker);
361

Callers

nothing calls this directly

Calls 6

GFXVertexColorClass · 0.85
createStateBlockMethod · 0.80
ColorIClass · 0.50
setMethod · 0.45
lockMethod · 0.45
unlockMethod · 0.45

Tested by

no test coverage detected