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hub / github.com/TorqueGameEngines/Torque3D / isVisualOccluder

Method isVisualOccluder

Engine/source/scene/sceneObject.h:445–445  ·  view source on GitHub ↗

Return true if the object should be taken into account for visual occlusion.

Source from the content-addressed store, hash-verified

443
444 /// Return true if the object should be taken into account for visual occlusion.
445 bool isVisualOccluder() const { return mObjectFlags.test( VisualOccluderFlag ); }
446
447 /// @}
448

Callers 2

_onZoneAddObjectMethod · 0.80
_onZoneRemoveObjectMethod · 0.80

Calls 1

testMethod · 0.45

Tested by

no test coverage detected