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hub / github.com/TorqueGameEngines/Torque3D / getSelectionFlags

Method getSelectionFlags

Engine/source/scene/sceneObject.h:869–869  ·  view source on GitHub ↗

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867 };
868 virtual void setSelectionFlags(U8 flags) { mSelectionFlags = flags; }
869 U8 getSelectionFlags() const { return mSelectionFlags; }
870 bool needsSelectionHighlighting() const { return (mSelectionFlags != 0); }
871 // This should only return true if the object represents an independent camera
872 // as opposed to something like a Player that has a built-in camera that requires

Callers 2

rolloverRayCastMethod · 0.80
setSelectedObjMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected