| 867 | }; |
| 868 | virtual void setSelectionFlags(U8 flags) { mSelectionFlags = flags; } |
| 869 | U8 getSelectionFlags() const { return mSelectionFlags; } |
| 870 | bool needsSelectionHighlighting() const { return (mSelectionFlags != 0); } |
| 871 | // This should only return true if the object represents an independent camera |
| 872 | // as opposed to something like a Player that has a built-in camera that requires |
no outgoing calls
no test coverage detected