| 1198 | //----------------------------------------------------------------------------- |
| 1199 | |
| 1200 | SceneObject* SceneObject::getMountNodeObject(S32 node) |
| 1201 | { |
| 1202 | for (SceneObject* itr = mMount.list; itr; itr = itr->mMount.link) |
| 1203 | if (itr->mMount.node == node) |
| 1204 | return itr; |
| 1205 | return NULL; |
| 1206 | } |
| 1207 | |
| 1208 | //----------------------------------------------------------------------------- |
| 1209 |