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hub / github.com/TorqueGameEngines/Torque3D / _setFieldPosition

Method _setFieldPosition

Engine/source/scene/sceneObject.cpp:698–708  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

696//-----------------------------------------------------------------------------
697
698bool SceneObject::_setFieldPosition( void *object, const char *index, const char *data )
699{
700 SceneObject* so = static_cast<SceneObject*>( object );
701 if ( so )
702 {
703 MatrixF txfm( so->getTransform() );
704 Con::setData( TypeMatrixPosition, &txfm, 0, 1, &data );
705 so->setTransform( txfm );
706 }
707 return false;
708}
709
710//-----------------------------------------------------------------------------
711

Callers

nothing calls this directly

Calls 3

setDataFunction · 0.85
getTransformMethod · 0.45
setTransformMethod · 0.45

Tested by

no test coverage detected