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hub / github.com/TorqueGameEngines/Torque3D / addManager

Method addManager

Engine/source/renderInstance/renderPassManager.cpp:173–182  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

171}
172
173void RenderPassManager::addManager(RenderBinManager* mgr)
174{
175 if ( !mgr->isProperlyAdded() )
176 mgr->registerObject();
177
178 AssertFatal( mgr->getRenderPass() == NULL, "RenderPassManager::addManager() - Bin is still part of another pass manager!" );
179 mgr->setRenderPass( this );
180
181 _insertSort(mRenderBins, mgr, true);
182}
183
184void RenderPassManager::removeManager(RenderBinManager* mgr)
185{

Callers 5

ShadowMapPassMethod · 0.80
activateMethod · 0.80
_onLMActivateMethod · 0.80
beginMethod · 0.80

Calls 4

isProperlyAddedMethod · 0.80
setRenderPassMethod · 0.80
registerObjectMethod · 0.45
getRenderPassMethod · 0.45

Tested by

no test coverage detected