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hub / github.com/TorqueGameEngines/Torque3D / onAdd

Method onAdd

Engine/source/renderInstance/renderFormatChanger.cpp:368–377  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

366}
367
368bool RenderFormatToken::onAdd()
369{
370 if(!Parent::onAdd())
371 return false;
372
373 mTarget.registerWithName( getName() );
374 mTarget.setSamplerState( GFXSamplerStateDesc::getClampPoint() );
375
376 return true;
377}
378
379void RenderFormatToken::onRemove()
380{

Callers

nothing calls this directly

Calls 3

registerWithNameMethod · 0.80
getNameFunction · 0.50
setSamplerStateMethod · 0.45

Tested by

no test coverage detected