| 72 | } |
| 73 | |
| 74 | bool PostEffectManager::_handleDeviceEvent( GFXDevice::GFXDeviceEventType evt ) |
| 75 | { |
| 76 | switch( evt ) |
| 77 | { |
| 78 | case GFXDevice::deStartOfFrame: |
| 79 | PFXVIS->onStartOfFrame(); |
| 80 | |
| 81 | // Fall through |
| 82 | |
| 83 | case GFXDevice::deDestroy: |
| 84 | |
| 85 | // Free the back buffer as the device or |
| 86 | // its content is now invalid. |
| 87 | releaseBackBufferTex(); |
| 88 | |
| 89 | break; |
| 90 | |
| 91 | case GFXDevice::deEndOfFrame: |
| 92 | |
| 93 | renderEffects( NULL, PFXEndOfFrame ); |
| 94 | |
| 95 | // Toggle frame state history switch |
| 96 | mFrameStateSwitch = !mFrameStateSwitch; |
| 97 | |
| 98 | break; |
| 99 | |
| 100 | default: |
| 101 | break; |
| 102 | } |
| 103 | |
| 104 | return true; |
| 105 | } |
| 106 | |
| 107 | void PostEffectManager::_handleBinEvent( RenderBinManager *bin, |
| 108 | const SceneRenderState* sceneState, |
nothing calls this directly
no test coverage detected