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hub / github.com/TorqueGameEngines/Torque3D / mapTo

Method mapTo

Engine/source/platformWin32/winVolume.cpp:318–321  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

316}
317
318Path Win32FileSystem::mapTo(const Path& path)
319{
320 return _BuildFileName(mVolume,path);
321}
322
323Path Win32FileSystem::mapFrom(const Path& path)
324{

Callers 1

Calls 1

_BuildFileNameFunction · 0.85

Tested by

no test coverage detected