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hub / github.com/TorqueGameEngines/Torque3D / bind

Method bind

Engine/source/platformWin32/winDlibrary.cpp:78–81  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

76}
77
78void* Win32DLibrary::bind(const char *name)
79{
80 return _handle? (void*)GetProcAddress(_handle,name): 0;
81}
82
83DLibraryRef OsLoadLibrary(const char* file)
84{

Callers 2

onAddMethod · 0.45
enableMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected