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hub / github.com/TorqueGameEngines/Torque3D / isActive

Method isActive

Engine/source/platformSDL/sdlInput.cpp:213–216  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

211
212//------------------------------------------------------------------------------
213bool Input::isActive()
214{
215 return smActive;
216}
217
218//------------------------------------------------------------------------------
219void Input::process()

Callers 15

updateAabbsMethod · 0.45
integrateTransformsMethod · 0.45
applyGravityMethod · 0.45
setGravityMethod · 0.45
addBodiesToIslandsMethod · 0.45
updateAabbsMethod · 0.45
needsCollisionMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected