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/
github.com/TorqueGameEngines/Torque3D
/ getSDLScanCodeFromTorque
Method
getSDLScanCodeFromTorque
Engine/source/platformSDL/sdlInput.cpp:427–433 ·
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Source
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425
}
426
427
U32 KeyMapSDL::getSDLScanCodeFromTorque(U32 torque)
428
{
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if(_buildScanCode)
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buildScanCodeArray();
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return T3D_SDL[torque];
433
}
Callers
nothing calls this directly
Calls
1
buildScanCodeArray
Function · 0.85
Tested by
no test coverage detected