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hub / github.com/TorqueGameEngines/Torque3D / mapTo

Method mapTo

Engine/source/platformPOSIX/posixVolume.cpp:234–237  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

232}
233
234Path PosixFileSystem::mapTo(const Path& path)
235{
236 return buildFileName(_volume,path);
237}
238
239
240Path PosixFileSystem::mapFrom(const Path& path)

Callers

nothing calls this directly

Calls 1

buildFileNameFunction · 0.85

Tested by

no test coverage detected