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hub / github.com/TorqueGameEngines/Torque3D / hasSubDirectory

Method hasSubDirectory

Engine/source/platformPOSIX/POSIXFileio.cpp:1115–1155  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1113}
1114
1115bool Platform::hasSubDirectory(const char *pPath)
1116{
1117 if (!pPath)
1118 return false;
1119
1120 struct dirent *d;
1121 DIR *dip;
1122 dip = opendir(pPath);
1123 if (dip == NULL)
1124 return false;
1125
1126 while ((d = readdir(dip)))
1127 {
1128 bool isDir = false;
1129 if (d->d_type == DT_UNKNOWN)
1130 {
1131 char child [1024];
1132 if ((pPath[dStrlen(pPath) - 1] == '/'))
1133 dSprintf(child, 1024, "%s%s", pPath, d->d_name);
1134 else
1135 dSprintf(child, 1024, "%s/%s", pPath, d->d_name);
1136 isDir = Platform::isDirectory (child);
1137 }
1138 else if (d->d_type & DT_DIR)
1139 isDir = true;
1140 if( isDir )
1141 {
1142 // Skip the . and .. directories
1143 if (dStrcmp(d->d_name, ".") == 0 ||dStrcmp(d->d_name, "..") == 0)
1144 continue;
1145 if (Platform::isExcludedDirectory(d->d_name))
1146 continue;
1147 Platform::clearExcludedDirectories();
1148 closedir(dip);
1149 return true;
1150 }
1151 }
1152 closedir(dip);
1153 Platform::clearExcludedDirectories();
1154 return false;
1155}
1156
1157bool Platform::fileDelete(const char * name)
1158{

Callers

nothing calls this directly

Calls 3

dSprintfFunction · 0.85
dStrlenFunction · 0.50
dStrcmpFunction · 0.50

Tested by

no test coverage detected