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hub / github.com/TorqueGameEngines/Torque3D / insert

Method insert

Engine/source/platform/threads/threadSafePriorityQueue.h:193–197  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

191
192template< typename T, typename K, bool SORT_MIN_TO_MAX, U32 MAX_LEVEL, U32 PROBABILISTIC_BIAS >
193inline void ThreadSafePriorityQueue< T, K, SORT_MIN_TO_MAX, MAX_LEVEL, PROBABILISTIC_BIAS >::insert( KeyType priority, const ValueType& value )
194{
195 NodePtr result;
196 insert( priority, value, result );
197}
198
199template< typename T, typename K, bool SORT_MIN_TO_MAX, U32 MAX_LEVEL, U32 PROBABILISTIC_BIAS >
200void ThreadSafePriorityQueue< T, K, SORT_MIN_TO_MAX, MAX_LEVEL, PROBABILISTIC_BIAS >::insert( KeyType priority, const ValueType& value, NodePtr& outResult )

Callers 15

openMethod · 0.45
onPFXProcessedMethod · 0.45
onWindowClosedMethod · 0.45
_getContentControlMethod · 0.45
_setDefaultCaptionMethod · 0.45
constructProfilePathMethod · 0.45
SetProcessorInfoFunction · 0.45
startTimerMethod · 0.45
getTemporaryFileNameMethod · 0.45
setMainDotCsDirMethod · 0.45
makeRelativePathNameMethod · 0.45
tryStripBasePathFunction · 0.45

Calls 5

insertFunction · 0.85
getLevelMethod · 0.80
trySetFromToMethod · 0.80
isMarkedForDeletionMethod · 0.80
getNextMethod · 0.45

Tested by 2

TESTFunction · 0.36
runMethod · 0.36