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/
github.com/TorqueGameEngines/Torque3D
/ setTransform
Method
setTransform
Engine/source/navigation/navMesh.cpp:389–392 ·
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Source
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387
}
388
389
void NavMesh::setTransform(const MatrixF &mat)
390
{
391
Parent::setTransform(mat);
392
}
393
394
void NavMesh::setScale(const VectorF &scale)
395
{
Callers
2
createCoverPoints
Method · 0.45
spawnPlayer
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected