| 290 | } |
| 291 | |
| 292 | void GuiNavEditorCtrl::on3DMouseDown(const Gui3DMouseEvent & event) |
| 293 | { |
| 294 | mGizmo->on3DMouseDown(event); |
| 295 | |
| 296 | if(!isFirstResponder()) |
| 297 | setFirstResponder(); |
| 298 | |
| 299 | mouseLock(); |
| 300 | |
| 301 | // Construct a LineSegment from the camera position to 1000 meters away in |
| 302 | // the direction clicked. |
| 303 | // If that segment hits the terrain, truncate the ray to only be that length. |
| 304 | |
| 305 | Point3F startPnt = event.pos; |
| 306 | Point3F endPnt = event.pos + event.vec * 1000.0f; |
| 307 | |
| 308 | RayInfo ri; |
| 309 | |
| 310 | U8 keys = Input::getModifierKeys(); |
| 311 | bool shift = keys & SI_LSHIFT; |
| 312 | bool ctrl = keys & SI_LCTRL; |
| 313 | |
| 314 | if(mMode == mLinkMode && !mMesh.isNull()) |
| 315 | { |
| 316 | if(gServerContainer.castRay(startPnt, endPnt, StaticObjectType, &ri)) |
| 317 | { |
| 318 | U32 link = mMesh->getLink(ri.point); |
| 319 | if(link != -1) |
| 320 | { |
| 321 | if(mLink != -1) |
| 322 | mMesh->selectLink(mLink, false); |
| 323 | mMesh->selectLink(link, true, false); |
| 324 | mLink = link; |
| 325 | LinkData d = mMesh->getLinkFlags(mLink); |
| 326 | Con::executef(this, "onLinkSelected", Con::getIntArg(d.getFlags())); |
| 327 | } |
| 328 | else |
| 329 | { |
| 330 | if(mLink != -1) |
| 331 | { |
| 332 | mMesh->selectLink(mLink, false); |
| 333 | mLink = -1; |
| 334 | Con::executef(this, "onLinkDeselected"); |
| 335 | } |
| 336 | else |
| 337 | { |
| 338 | if(mLinkStart != Point3F::Max) |
| 339 | { |
| 340 | mMesh->addLink(mLinkStart, ri.point); |
| 341 | if(!shift) |
| 342 | mLinkStart = Point3F::Max; |
| 343 | } |
| 344 | else |
| 345 | { |
| 346 | mLinkStart = ri.point; |
| 347 | } |
| 348 | } |
| 349 | } |
nothing calls this directly
no test coverage detected