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hub / github.com/TorqueGameEngines/Torque3D / getPlayerId

Method getPlayerId

Engine/source/navigation/guiNavEditorCtrl.cpp:143–146  ·  view source on GitHub ↗

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141}
142
143S32 GuiNavEditorCtrl::getPlayerId()
144{
145 return mPlayer.isNull() ? 0 : mPlayer->getId();
146}
147
148DefineEngineMethod(GuiNavEditorCtrl, getPlayer, S32, (),,
149 "@brief Select a NavMesh object.")

Callers 1

Calls 2

getIdMethod · 0.65
isNullMethod · 0.45

Tested by

no test coverage detected