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/
github.com/TorqueGameEngines/Torque3D
/ getPlayerId
Method
getPlayerId
Engine/source/navigation/guiNavEditorCtrl.cpp:143–146 ·
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Source
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141
}
142
143
S32 GuiNavEditorCtrl::getPlayerId()
144
{
145
return mPlayer.isNull() ? 0 : mPlayer->getId();
146
}
147
148
DefineEngineMethod(GuiNavEditorCtrl, getPlayer, S32, (),,
149
"@brief Select a NavMesh object."
)
Callers
1
guiNavEditorCtrl.cpp
File · 0.80
Calls
2
getId
Method · 0.65
isNull
Method · 0.45
Tested by
no test coverage detected