| 207 | } |
| 208 | |
| 209 | void duDebugDrawTorque::render() |
| 210 | { |
| 211 | GFXStateBlockRef sb = GFX->createStateBlock(mDesc); |
| 212 | GFX->setStateBlock(sb); |
| 213 | // Use override color for all rendering. |
| 214 | if(mOverride) |
| 215 | { |
| 216 | U8 r, g, b, a; |
| 217 | rcCol(mOverrideColor, r, g, b, a); |
| 218 | PrimBuild::color4i(r, g, b, a); |
| 219 | } |
| 220 | for(U32 b = 0; b < mBuffers.size(); b++) |
| 221 | { |
| 222 | renderBuffer(mBuffers[b]); |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | void duDebugDrawTorque::renderGroup(U32 group) |
| 227 | { |
nothing calls this directly
no test coverage detected