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/
github.com/TorqueGameEngines/Torque3D
/ addPoint
Method
addPoint
Engine/source/math/util/tResponseCurve.cpp:52–55 ·
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Source
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50
}
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52
void SimResponseCurve::addPoint(F32 value, F32 time)
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{
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mCurve.addPoint( value, time );
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}
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F32 SimResponseCurve::getValue(F32 time)
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{
Callers
1
DefineEngineMethod
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected