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hub / github.com/TorqueGameEngines/Torque3D / invert

Method invert

Engine/source/math/util/frustum.cpp:501–505  ·  view source on GitHub ↗

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499//-----------------------------------------------------------------------------
500
501void Frustum::invert()
502{
503 mIsInverted = !mIsInverted;
504 _update();
505}
506
507//-----------------------------------------------------------------------------
508

Callers 1

_updateMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected