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github.com/TorqueGameEngines/Torque3D
/ overlaps
Method
overlaps
Engine/source/math/mRect.h:217–220 ·
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Source
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215
}
216
217
inline bool RectI::overlaps(RectI R) const
218
{
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return R.intersect (* this);
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}
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inline void RectI::inset(S32 x, S32 y)
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{
Callers
11
renderScene
Method · 0.80
renderPath
Method · 0.80
renderScene
Method · 0.80
renderPath
Method · 0.80
updateGrid
Method · 0.80
hit
Method · 0.80
findHitControls
Method · 0.80
_isScrollComplete
Method · 0.80
onMouseDragged
Method · 0.80
onMouseUp
Method · 0.80
onRender
Method · 0.80
Calls
1
intersect
Method · 0.45
Tested by
no test coverage detected