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github.com/TorqueGameEngines/Torque3D
/ convolveInverse
Method
convolveInverse
Engine/source/math/mPoint2.h:536–540 ·
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Source
from the content-addressed store, hash-verified
534
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536
inline void Point2F::convolveInverse(const Point2F& c)
537
{
538
x /= c.x;
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y /= c.y;
540
}
541
542
inline void Point2F::rotate( F32 radians )
543
{
Callers
15
containsPoint
Method · 0.45
resetObjectBox
Method · 0.45
_castRay
Method · 0.45
collideBox
Method · 0.45
containsPoint
Method · 0.45
prepRenderImage
Method · 0.45
_roundProjection
Method · 0.45
buildConvex
Method · 0.45
buildConvex
Method · 0.45
buildConvex
Method · 0.45
buildConvex
Method · 0.45
buildConvex
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected