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hub / github.com/TorqueGameEngines/Torque3D / convolveInverse

Method convolveInverse

Engine/source/math/mPoint2.h:536–540  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

534
535
536inline void Point2F::convolveInverse(const Point2F& c)
537{
538 x /= c.x;
539 y /= c.y;
540}
541
542inline void Point2F::rotate( F32 radians )
543{

Callers 15

containsPointMethod · 0.45
resetObjectBoxMethod · 0.45
_castRayMethod · 0.45
collideBoxMethod · 0.45
containsPointMethod · 0.45
prepRenderImageMethod · 0.45
_roundProjectionMethod · 0.45
buildConvexMethod · 0.45
buildConvexMethod · 0.45
buildConvexMethod · 0.45
buildConvexMethod · 0.45
buildConvexMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected