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hub / github.com/TorqueGameEngines/Torque3D / intersect

Method intersect

Engine/source/math/mBox.h:320–324  ·  view source on GitHub ↗

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318}
319
320inline void Box3F::intersect(const Box3F& in_rIntersect)
321{
322 minExtents.setMin(in_rIntersect.minExtents);
323 maxExtents.setMax(in_rIntersect.maxExtents);
324}
325
326inline void Box3F::intersect(const Point3F& in_rIntersect)
327{

Callers 15

updateWeightMethod · 0.45
getPointOnPathMethod · 0.45
onRenderMethod · 0.45
unregisterZonesMethod · 0.45
updateZoningStateMethod · 0.45
addToTraversedAreaMethod · 0.45
updateWeightMethod · 0.45
getPointOnPathMethod · 0.45
onRenderMethod · 0.45
setViewportMethod · 0.45
setClipRectMethod · 0.45
setClipRectMethod · 0.45

Calls 2

setMinMethod · 0.45
setMaxMethod · 0.45

Tested by

no test coverage detected