| 39 | } |
| 40 | |
| 41 | void RenderPassData::reset() |
| 42 | { |
| 43 | for( U32 i = 0; i < Material::MAX_TEX_PER_PASS; ++ i ) |
| 44 | { |
| 45 | destructInPlace( &mTexSlot[ i ] ); |
| 46 | mSamplerNames[ i ].clear(); |
| 47 | } |
| 48 | |
| 49 | dMemset( &mTexSlot, 0, sizeof(mTexSlot) ); |
| 50 | dMemset( &mTexType, 0, sizeof(mTexType) ); |
| 51 | |
| 52 | mCubeMap = NULL; |
| 53 | mNumTex = mNumTexReg = mStageNum = 0; |
| 54 | mGlow = false; |
| 55 | mBlendOp = Material::None; |
| 56 | |
| 57 | mFeatureData.clear(); |
| 58 | |
| 59 | for (U32 i = 0; i < STATE_MAX; i++) |
| 60 | mRenderStates[i] = NULL; |
| 61 | } |
| 62 | |
| 63 | String RenderPassData::describeSelf() const |
| 64 | { |
nothing calls this directly
no test coverage detected