| 298 | } |
| 299 | |
| 300 | void LightManager::getAllUnsortedLights( Vector<LightInfo*> *list ) const |
| 301 | { |
| 302 | list->merge( mRegisteredLights ); |
| 303 | } |
| 304 | |
| 305 | void LightManager::_update4LightConsts( const SceneData &sgData, |
| 306 | GFXShaderConstHandle *lightPositionSC, |
no test coverage detected