| 525 | } |
| 526 | |
| 527 | RenderDeferredMgr* LightManager::_findDeferredRenderBin() |
| 528 | { |
| 529 | RenderPassManager* rpm = getSceneManager()->getDefaultRenderPass(); |
| 530 | for( U32 i = 0; i < rpm->getManagerCount(); i++ ) |
| 531 | { |
| 532 | RenderBinManager *bin = rpm->getManager( i ); |
| 533 | if( bin->getRenderInstType() == RenderDeferredMgr::RIT_Deferred ) |
| 534 | { |
| 535 | return ( RenderDeferredMgr* ) bin; |
| 536 | } |
| 537 | } |
| 538 | |
| 539 | return NULL; |
| 540 | } |
| 541 | |
| 542 | DefineEngineFunction( setLightManager, bool, ( const char *name ),, |
| 543 | "Finds and activates the named light manager.\n" |
nothing calls this directly
no test coverage detected