| 56 | |
| 57 | |
| 58 | void SceneLighting::sgNewEvent(U32 light, S32 object, U32 event) |
| 59 | { |
| 60 | Sim::postEvent(this, new sgSceneLightingProcessEvent(light, object, event), Sim::getTargetTime() + 1); |
| 61 | // Paint canvas here? |
| 62 | } |
| 63 | |
| 64 | //----------------------------------------------- |
| 65 | /* |
nothing calls this directly
no test coverage detected