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hub / github.com/TorqueGameEngines/Torque3D / set

Method set

Engine/source/lighting/common/lightMapParams.cpp:50–53  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

48}
49
50void LightMapParams::set( const LightInfoEx *ex )
51{
52 // TODO: Do we even need this?
53}
54
55void LightMapParams::packUpdate( BitStream *stream ) const
56{

Callers 12

markObjectShadowMethod · 0.45
addStaticMethod · 0.45
ProjectedShadowMethod · 0.45
_renderToTextureMethod · 0.45
buildPartitionMethod · 0.45
setLightInfoMethod · 0.45
getSphereMeshMethod · 0.45
getConeMeshMethod · 0.45
setViewParametersMethod · 0.45
setupPassMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected