| 588 | //------------------------------------------------------------------------------ |
| 589 | |
| 590 | void WorldEditor::hideObject(SceneObject* serverObj, bool hide) |
| 591 | { |
| 592 | // client |
| 593 | SceneObject * clientObj = getClientObj( serverObj ); |
| 594 | if( clientObj ) |
| 595 | clientObj->setHidden( hide ); |
| 596 | |
| 597 | // server |
| 598 | serverObj->setHidden( hide ); |
| 599 | } |
| 600 | |
| 601 | void WorldEditor::hideSelection(bool hide) |
| 602 | { |
no test coverage detected