MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / hideObject

Method hideObject

Engine/source/gui/worldEditor/worldEditor.cpp:590–599  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

588//------------------------------------------------------------------------------
589
590void WorldEditor::hideObject(SceneObject* serverObj, bool hide)
591{
592 // client
593 SceneObject * clientObj = getClientObj( serverObj );
594 if( clientObj )
595 clientObj->setHidden( hide );
596
597 // server
598 serverObj->setHidden( hide );
599}
600
601void WorldEditor::hideSelection(bool hide)
602{

Callers 1

worldEditor.cppFile · 0.80

Calls 1

setHiddenMethod · 0.45

Tested by

no test coverage detected