| 991 | //} |
| 992 | |
| 993 | bool TerrainEditor::getGridInfo(const GridPoint & gPoint, GridInfo & info) |
| 994 | { |
| 995 | // |
| 996 | info.mGridPoint = gPoint; |
| 997 | info.mMaterial = getGridMaterial(gPoint); |
| 998 | info.mHeight = getGridHeight(gPoint); |
| 999 | info.mWeight = 1.f; |
| 1000 | info.mPrimarySelect = true; |
| 1001 | info.mMaterialChanged = false; |
| 1002 | |
| 1003 | Point2I cPos; |
| 1004 | gridToCenter(gPoint.gridPos, cPos); |
| 1005 | |
| 1006 | return isMainTile(gPoint); |
| 1007 | } |
| 1008 | |
| 1009 | bool TerrainEditor::getGridInfo(const Point2I & gPos, GridInfo & info, TerrainBlock* terrain) |
| 1010 | { |