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hub / github.com/TorqueGameEngines/Torque3D / setRoot

Method setRoot

Engine/source/gui/worldEditor/guiTerrPreviewCtrl.cpp:164–168  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

162}
163
164void GuiTerrPreviewCtrl::setRoot()
165{
166 mRoot += mOrigin;
167 mOrigin.set(0,0);
168}
169
170void GuiTerrPreviewCtrl::setRoot(const Point2F &p)
171{

Callers 9

copySketchupTextureFunction · 0.45
checkAndMountSketchupMethod · 0.45
resolveImagePathMethod · 0.45
FileSystemRedirectMethod · 0.45
_normalizeMethod · 0.45
setCwdMethod · 0.45
createPathMethod · 0.45
MountZipsFunction · 0.45

Calls 1

setMethod · 0.45

Tested by

no test coverage detected