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github.com/TorqueGameEngines/Torque3D
/ setRoot
Method
setRoot
Engine/source/gui/worldEditor/guiTerrPreviewCtrl.cpp:164–168 ·
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Source
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162
}
163
164
void GuiTerrPreviewCtrl::setRoot()
165
{
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mRoot += mOrigin;
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mOrigin.set(0,0);
168
}
169
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void GuiTerrPreviewCtrl::setRoot(const Point2F &p)
171
{
Callers
9
copySketchupTexture
Function · 0.45
checkAndMountSketchup
Method · 0.45
resolveImagePath
Method · 0.45
FileSystemRedirect
Method · 0.45
_normalize
Method · 0.45
setCwd
Method · 0.45
createPath
Method · 0.45
MountZips
Function · 0.45
guiTerrPreviewCtrl.cpp
File · 0.45
Calls
1
set
Method · 0.45
Tested by
no test coverage detected