MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / renderWorld

Method renderWorld

Engine/source/gui/worldEditor/editTSCtrl.cpp:767–805  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

765//------------------------------------------------------------------------------
766
767void EditTSCtrl::renderWorld(const RectI & updateRect)
768{
769 // Make sure that whatever the editor does, it doesn't
770 // dirty the GFX transform state.
771 GFXTransformSaver saver;
772
773 updateGizmo();
774
775 gClientSceneGraph->setDisplayTargetResolution(getExtent());
776
777 // Use a render instance to do editor 3D scene
778 // rendering after HDR is processed and while the depth
779 // buffer is still intact.
780 RenderPassManager *rpm = gClientSceneGraph->getDefaultRenderPass();
781 ObjectRenderInst *inst = rpm->allocInst<ObjectRenderInst>();
782 inst->type = RenderPassManager::RIT_Editor;
783 inst->renderDelegate.bind(this, &EditTSCtrl::_renderScene);
784 rpm->addInst(inst);
785
786 if( mDisplayType == DisplayTypePerspective )
787 gClientSceneGraph->renderScene( SPT_Diffuse );
788 else
789 {
790 // If we are in an orthographic mode, do a special render
791 // with AL, fog, and PostFX disabled.
792
793 FogData savedFogData = gClientSceneGraph->getFogData();
794 gClientSceneGraph->setFogData( FogData() );
795
796 SceneRenderState renderState
797 (
798 gClientSceneGraph,
799 SPT_Diffuse
800 );
801
802 gClientSceneGraph->renderScene( &renderState );
803 gClientSceneGraph->setFogData( savedFogData );
804 }
805}
806
807void EditTSCtrl::_renderScene( ObjectRenderInst*, SceneRenderState *state, BaseMatInstance* )
808{

Callers

nothing calls this directly

Calls 7

FogDataClass · 0.85
getDefaultRenderPassMethod · 0.80
setFogDataMethod · 0.80
bindMethod · 0.45
addInstMethod · 0.45
renderSceneMethod · 0.45

Tested by

no test coverage detected