| 779 | } |
| 780 | |
| 781 | void GuiShapeEdPreview::updateSun() |
| 782 | { |
| 783 | if ( mFakeSun ) |
| 784 | { |
| 785 | // Update sun colors |
| 786 | mFakeSun->setColor( mSunDiffuseColor ); |
| 787 | mFakeSun->setAmbient( mSunAmbientColor ); |
| 788 | |
| 789 | // Determine the new sun direction and position |
| 790 | Point3F vec; |
| 791 | MatrixF xRot, zRot; |
| 792 | xRot.set( EulerF( mDegToRad(mSunRot.x), 0.0f, 0.0f )); |
| 793 | zRot.set( EulerF( 0.0f, 0.0f, mDegToRad(mSunRot.z) )); |
| 794 | |
| 795 | zRot.mul( xRot ); |
| 796 | zRot.getColumn( 1, &vec ); |
| 797 | |
| 798 | mFakeSun->setDirection( vec ); |
| 799 | //mFakeSun->setPosition( vec * -10000.0f ); |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | void GuiShapeEdPreview::updateNodeTransforms() |
| 804 | { |
no test coverage detected