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/
github.com/TorqueGameEngines/Torque3D
/ setBreakPosition
Method
setBreakPosition
Engine/source/gui/editor/guiDebugger.cpp:517–522 ·
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Source
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515
}
516
517
void DbgFileView::setBreakPosition(U32 line)
518
{
519
if(line > mFileView.size())
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return;
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mFileView[line-1].breakPosition = true;
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}
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void DbgFileView::setBreakPointStatus(U32 line, bool set)
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{
Callers
1
guiDebugger.cpp
File · 0.80
Calls
1
size
Method · 0.45
Tested by
no test coverage detected